All Projects

AI Agent in VR Space

A collaborative VR experience featuring an interactive AI assistant. I developed the LLM integration and RAG architecture to provide users with real-time academic and XR technical support.

Unity, C#, LLM APIs, RAG , Prompt Engineering, VR

PVE Game Prototype

A solo-developed multiplayer PVE prototype for PC, featuring distinct combat classes, a synchronized shared quest system, and AI-driven NPCs.

Unity, C#, Multiplayer Netcode, AI Logic

3D Role-Playing Game Prototype

A solo-developed third-person RPG prototype built in Unity, featuring a custom quest system, enemy AI, and an inventory system designed from scratch.

Unity, C#, Data Structures, Level Design.

AR Roman Labor Experience

A mobile AR educational experience built with ARCore that recreates the historical Roman stone-carving process, bringing the ancient labor of the Felsenmeer region to life.

Unity, C#, ARCore, Mobile Optimization, UI/UX

VR Cave Painting Game

An immersive VR experience for Meta Quest where players craft pigments and paint on cave walls, triggering animated ancient stencils.

Unity, C#, Meta Quest, XR Interaction Toolkit.

VR Spaceship Game

A Meta Quest 3 VR demo where players navigate a spaceship through asteroid fields using gesture-based hand tracking. I programmed the core gameplay loop, obstacle spawning, and flight mechanics.

Unity, C#, Meta XR SDK, Hand Tracking, Meta Quest 3

Height Conqueror (VR Exposure Therapy)

A VR application developed for HTC Vive to help users develop coping mechanisms for acrophobia through everyday tasks in high-altitude environments.

Unity, C#, HTC Vive, VRTK.

VR Horror Dungeon

A tension-driven VR exploration game prototype for HTC Vive where players navigate a dark dungeon using only a flashlight.

Unity, C#, HTC Vive, Project Management.

Spatial Volcano Exploration

A cross-platform metaverse experience built in Unity for the Spatial platform, featuring volcano exploration and interactive elements.

Unity, Spatial SDK, C#, WebGL/Mobile Optimization.

© 2026 Illia Romanenko