
3D Role-Playing Game Prototype
3D Role-Playing Game Prototype
Unity, C#, Data Structures, Level Design.
Period
2025
Duration
Less than 1 month
Team
Solo project
Status
Academic prototype

Overview
This is my most comprehensive solo project. I designed and developed a third-person RPG from the ground up, handling everything from game logic and architecture to level design and environment building.
Key Mechanics & Architecture
Custom Quest System: Built a quest system for objectives such as delivering or finding items.
Combat & AI: Implemented combat and enemy AI for encounters with non-playable characters.
Inventory Management: Developed inventory and item-collection systems using C# data structures.
The Challenge
As a solo developer, the key challenge was connecting UI, combat, quests, enemy AI, and inventory systems while keeping the code organized.
Overview
This is my most comprehensive solo project. I designed and developed a third-person RPG from the ground up, handling everything from game logic and architecture to level design and environment building.
Key Mechanics & Architecture
Custom Quest System: Built a quest system for objectives such as delivering or finding items.
Combat & AI: Implemented combat and enemy AI for encounters with non-playable characters.
Inventory Management: Developed inventory and item-collection systems using C# data structures.
The Challenge
As a solo developer, the key challenge was connecting UI, combat, quests, enemy AI, and inventory systems while keeping the code organized.