3D Role-Playing Game Prototype

3D Role-Playing Game Prototype

Unity, C#, Data Structures, Level Design.

Period

2025

Duration

Less than 1 month

Team

Solo project

Status

Academic prototype

Overview

This is my most comprehensive solo project. I designed and developed a third-person RPG from the ground up, handling everything from game logic and architecture to level design and environment building.

Key Mechanics & Architecture

  • Custom Quest System: Built a quest system for objectives such as delivering or finding items.

  • Combat & AI: Implemented combat and enemy AI for encounters with non-playable characters.

  • Inventory Management: Developed inventory and item-collection systems using C# data structures.

The Challenge

As a solo developer, the key challenge was connecting UI, combat, quests, enemy AI, and inventory systems while keeping the code organized.

Overview

This is my most comprehensive solo project. I designed and developed a third-person RPG from the ground up, handling everything from game logic and architecture to level design and environment building.

Key Mechanics & Architecture

  • Custom Quest System: Built a quest system for objectives such as delivering or finding items.

  • Combat & AI: Implemented combat and enemy AI for encounters with non-playable characters.

  • Inventory Management: Developed inventory and item-collection systems using C# data structures.

The Challenge

As a solo developer, the key challenge was connecting UI, combat, quests, enemy AI, and inventory systems while keeping the code organized.

© 2026 Ilya Romanenko