Height Conqueror (VR Exposure Therapy)

Height Conqueror (VR Exposure Therapy)

Unity, C#, HTC Vive, VRTK.

Overview

A team-based VR project designed with a psychological purpose: helping individuals overcome their fear of heights. Players complete simple, everyday assignments in and around a highly elevated house.

Development Highlights

  • Game Logic Implementation: Programmed the core progression system and interactive assignments using C#.

  • Hardware Integration: Utilized VRTK for seamless integration with the HTC Vive, ensuring precise controller tracking for interacting with objects like doors and tools.

  • UX Design: Focused on creating a gradual tension curve, balancing the environmental design to be challenging yet safe for users experiencing phobias.

Overview

A team-based VR project designed with a psychological purpose: helping individuals overcome their fear of heights. Players complete simple, everyday assignments in and around a highly elevated house.

Development Highlights

  • Game Logic Implementation: Programmed the core progression system and interactive assignments using C#.

  • Hardware Integration: Utilized VRTK for seamless integration with the HTC Vive, ensuring precise controller tracking for interacting with objects like doors and tools.

  • UX Design: Focused on creating a gradual tension curve, balancing the environmental design to be challenging yet safe for users experiencing phobias.

© 2026 Illia Romanenko